0.3
Caverunners » Devlog
Merry Christmas and Happy Holidays.
This release has been cooking for... Too long, but features animation, pictures, a map and a second scenario.
Additions:
- Added the first version of "The Long Winter", the campaign of the Longhill Kobolds to restore the cycle of seasons and not freeze to death in the process.
- Added animations for resource gain, engaging obstacles, playing kobolds, losing kobolds, shuffling kobolds and adding kobolds. It's a lot of kobolds.
- The "Leafscale Founding" now takes place on a map with a place for your kobolds to live in.
- The game now saves your progress at the beginning of your turn. And you can even get back to it later. I might have left a save file in there by accident.
- Most of the obstacles in the "Leafscale Founding" got pictures, the kobolds and the rest of your enemies have to deal with a "WIP" diamond.
Changes:
- A lot of small adjustements to sizes, texts, pictures and buttons.
- Buying cards has been changed to be heavier on the food costs.
- The "Opportunistic Stalkers" no longer tick their own clock when you lose cards, but reduce the food gained from playing cards, instead.
Files
Caverunners_0.3.rar 18 MB
Dec 24, 2019
Get Caverunners
Caverunners
A card-and-dice based strategy game about kobold communities trying to survive a world that wants them dead.
Status | In development |
Author | Brasswing Games |
Genre | Strategy, Card Game |
Tags | kobolds, Turn-based |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- 0.25Jun 03, 2019
- 0.2Apr 23, 2019
- 0.14Dec 04, 2018
- 0.13Nov 12, 2018
- Release: 0.12Nov 05, 2018
- 0.11Oct 28, 2018
- 0.1 (still)Oct 27, 2018
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